i really enjoyed this! the writing was great, really felt like something from the golden era of point and clicks. i'm surprised you managed to finish it all in 7 days. i think the system of having a specific group of commands instead of picking up items to reuse was a great choice, it means that even if a puzzle was confusing you could literally just brute force it by using all four things on everything in the room. all of the voices were good, but in particular i really liked the voice of the real estate guy. the recording quality wasn't great but the voice really matched the character. overall it was a lot of fun! did you use adventure creator for this or was this custom?
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Hi! First of all thanks for playing. I slept an average of 3 hours per night during the jam period and basically worked every moment I was awake. We had a very good initial planning and we used a Scrum board to help us stay on track. We had to cut many ideas (for instance the Real Estate Guy was suppose to be a killable character) to achieve the dead line but this is what Agile is for. Also I shall mention that I would have never managed without the help and support of my man Hankworx. It was the first time we collaborate but we had a fantastic sinergy since day 1. I also took the shortcut of having the main character as a floating head with psychic powers to do not need to animate a lot for him but also to explain his "weakness" in terms of gameplay. I'll let Chris know you loved his voice over. Yes, unfortunately his Mic was not great. Anyway we are planning to re-take his voice over after the jam with a better one and to add the "lost room". I used Adventure Creator + Feel and a lot of custom made scripts for the powers.
Also please my other Graphic Adventure D3ad Hand: https://duckofwood.itch.io/d3ad-hand