The only export options it's giving me are .gtlx and .pskx. Also, my stupid computer keeps ignoring all the textures and saying "Ignoring Material[Insert Number Here]'[Insert Color Here]' due to empty parameters"
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In Blender import your model(s) by clicking the button labeled file in the top left then click import and click glTF 2.0 (glb/gltf). Once you've done that click the Modeling tab at the very top and press the A key. After doing that press the P key and then press by Material, to separate it by its colors. To export the model separated, click the file button and then click export, then click the export type of your choosing and save it to a file location. (I recommend exporting it as FBX or OBJ since that can be imported in most game engines)