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i believe the .pskx files are the images/decals, not the textures. not sure about the .gtlx files tho.

Okay I've managed to import the .gltx files to blender but textures are not showing. How do I fix this?

I managed to rip the Pearl Clone from the game and it looks just like your screenshot. How do I get the textures to work?

I don't know how to get the textures which sucks, before I import them to Roblox I usually separate all the parts by material so I can recolor them in Roblox Studio.

oh uh how do i do that then

(1 edit)

In Blender import your model(s) by clicking the button labeled file in the top left then click import and click glTF 2.0 (glb/gltf). Once you've done that click the Modeling tab at the very top and press the A key. After doing that press the P key and then press by Material, to separate it by its colors. To export the model separated, click the file button and then click export, then click the export type of your choosing and save it to a file location. (I recommend exporting it as FBX or OBJ since that can be imported in most game engines)

I tried this and tried to import to roblox studio and this happened.

this may help: what to do is youe mesh is see thru (roblox) (roblox studio) (blender) - YouTube

My models appear completely white without textures in Roblox Studio. Tried double siding. Didn't work. Checked the model and it appeared all blue with no red textures in edit mode. What do I do?

I'm not sure how to get the textures i just recolor it in roblox studio so i don't know what else to do, also double siding only makes it so there is geometry on your mesh inside and outside.