Hi there,
Thanks for the feedback, i found the bug with the panels, somehow, the sub panel doesn't find it's own sprite when trying to rescale, i made a quick and dirty fix by setting the sprite to a default value if not found, along with an error message (which you can delete if you prefer).
I'll investigate further to make it clean, in the meantime, it should work as expected.
Regarding the fonts, the "font" variable on the menu object is the font used to draw the menu's name, not the sub menu elements,
i added 3 functions to GGL_sub_container to handle the fonts:
- Set_all_fonts(font) => sets the font of the container's label and all of it's sub elements
- Set_sub_font(element, font) => sets the font of a particular element inside the container
- Set_all_sub_fonts() => sets the labels of all the sub elements inside the container
I'm not familiar with stanncam but i'll look into it, GGL relies on display_get_gui_width() and display_get_gui_height() to calculate the center position, could your camera modify the GUI size perhaps?
GGL_v1.10.0 is awailable with the aforementioned fixes!