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Wow! Thanks for the kind words man. What you mentioned is actually part of my list of systems that I'm planning to make. To be more specific, are you talking about a Status Menu? of Stats? or a UI that pops up when a button is clicked?

And wow thanks in advanced for the "coffee!"

Haha now it will feel like I'm blackmailing your attention with coffee to the status menu idea xD But yeah, the usual suspect: press the start button, a UI is displayed showing your level, money, current HP/Max HP... etc. for top down projects. 

haha no it's fine, I was planning to do a status menu anyway it's just a bit tricky because of the number of actors needed for it in one page. For example  HP 37/89 at level 6. 

The number 3 is one actor, the number 7 is another actor, the number 8 is another and the number 9 is another so that's 4 actors just for the HP. Then another actor for the Level.

So MP, STR, DEF, AGL so on and so forth will need the same and it just wont fit in one scene and it would make everything so slow. So I'm still figuring out how I could do it.

Oh I see. You are right. In my game I'm trying to avoid all of that. You check your status by visiting the doctor (It is a Wrestling RPG so no potions or magic) and he'd give your updated stats.  So I'm going for something similar to what ferrethallstudios did only showing current HP and Goals instead of Potions. But I havent figured out yet xD Numbers just dance around.  Anyway, keep the good work brother! 

   

Oh okay, so it's a more simple Stats Menu. I'll see what I can come up with. I'll definitely put something up along the lines of anything that shows stats so stay tuned! Thanks for the support again Rod!