Hmm, I've got a few ideas:
- Add sound effects for when the ghost charges and attacks.
- Incorporate damage sound effects for the player.
- The Ghost attacking and reappearing three times in a row in the same room, and sometimes having four ghosts spawn simultaneously, seems a bit overwhelming.
- Address a glitch where the ghost girl doesn't disappear and remains jittering on the character.
- Maybe Consider a HUD redesign with a sketch-like aesthetic; though not a major concern.
- Implement a heartbeat sound that syncs with the player's health; each hit could escalate the beat.
- Introduce a limping mechanic, making the player limp if they sustain enough damage.
- Perhaps include a save game option tied to each photo you take.
- Explore the addition of volumetric lighting or fog for enhanced atmosphere.
- Replace the "Press 'R' to reload game scene" prompt with a pause menu where this option can be found.
- And perhaps maybe add some backstory or an objective list?
Aside from these points, it's already a fantastic experience! :D