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Hmm, I've got a few ideas:

  1. Add sound effects for when the ghost charges and attacks.
  2. Incorporate damage sound effects for the player.
  3. The Ghost attacking and reappearing three times in a row in the same room, and sometimes having four ghosts spawn simultaneously, seems a bit overwhelming.
  4. Address a glitch where the ghost girl doesn't disappear and remains jittering on the character.
  5. Maybe Consider a HUD redesign with a sketch-like aesthetic; though not a major concern.
  6. Implement a heartbeat sound that syncs with the player's health; each hit could escalate the beat.
  7. Introduce a limping mechanic, making the player limp if they sustain enough damage.
  8. Perhaps include a save game option tied to each photo you take.
  9. Explore the addition of volumetric lighting or fog for enhanced atmosphere.
  10. Replace the "Press 'R' to reload game scene" prompt with a pause menu where this option can be found.
  11. And perhaps maybe add some backstory or an objective list?

Aside from these points, it's already a fantastic experience! :D

Great! Thank you for playing and for rating. I will take it into account in future (possibly) updates of the game!