My game was meant to have five characters, each of which has a unique ability. Not only did I decide to completely skip one ability so I'd have time to build actual levels, but I also couldn't think of anything to do with the replacement ability (which another character shared). Consequently, the game features two entire characters who only appear in the first, final, and semifinal levels, none of which make use of character abilities at all~
On the note of the semifinal and final levels: the entire first day was spent trying to build a completely different game out of magnificently incoherent mechanics. Most of the levels were built on the second day, after completely replacing the core mechanics, but I decided to tack on levels 1 and 2 from the original game at the end, just to avoid having to make a proper ending screen.