There are some really unique ideas here! The core mechanic of acting as a ghost possessing objects is a great inversion of the horror game theme. And I really loved all the animations, especially the person's eyes bugging out when they get scared. I would recommend iterating on the energy bar idea some more, as it is, it doesn't have much of a use when you can 'lose' a level before it is depleted. I would also recommend adding some way to reset the interactable objects, maybe you can pay extra energy to reset them? But I am sure that with some more polish, this will turn into something truly special!