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Very cool! The aesthetics are especially strong, the 1920s theme really comes across. Cutting off the player's peripheral vision with the narrow perspective really works, I feel, and the final sequence is executed well.

Played this one on Linux using WINE and noticed no issues, so that's cool too, haha.

Haha so I actually developed this on Linux, but after the deadline I realized I messed up the Linux build and figured I shouldn’t tamper with it after the jam ended so I just removed it :( truly a shame, I promise it won’t happen again, please don’t disown me Linux users… but yeah, I also tested it with WINE lol