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Thanks! I think I figured out the reason for the bugginess (you can interact with notes multiple times, meaning you get a count of over 14 notes, which then...breaks the game, oops). But! Thank you! I actually had the lightning be more dramatic initially, but it turns out Unity WebGL does NOT like having more than 1 or 2 point lights active at once it turns out :D

ah ok that's why! Well nice work regardless.