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I've been making games in Bitsy Color 3D lately, and looked through the itch tags to see what others have done with the engine. This is amazing! Skewing a number of tiles together to construct models, like the bottles and the bugs, is something I've been experimenting with as well. It's crazy what this engine can do if you convince it to, and you did a great job taking advantage of everything.

There is some z-fighting in the canopy which could be fixed relatively easily, and I think the open ended nature of the world makes it a bit disorienting in first person 3D, but the atmosphere is great.

I was wondering how you managed to collect an item in one shot when its made of 3 tiles? The bottles and mushrooms I mean.

Hey, thanks for playing!

In response to your question: you can actually nest tiles! It's an advanced functionality,  so it's a bit obscure... Something I discovered almost by accident LOL

You can do it by having the Find Drawing and 3D Settings next to each other. Select a tile you want to use as a parent, and in 3D settings click on Mesh > Children and then drag from Find Drawing to the 3D settings window to add a child. You can see it in this crash-course I gave earlier this year. It's in Spanish but the automatic subtitles are not too bad actually!

Hope that helps.

(+1)

Ohh, that makes sense. I've seen that part of the editor before, but wasn't sure what its utility was. Thanks!