Wow, it took me time to get used to the very pixelized visual but it somehow adds to the scary atmosphere (except for some leaks in the cavern haha). I wandered for a long time in the tunnel and got lost until I remember kind of “hack” for every maze lol. Should have pu more singular rock to help memorizing some tunnel branches ;) It was stressful to walk in so narrow tunnels until I find find something that freaked me out hahaha I liked the cutscenes, very pleasant camera play. The flashlight discharge is quick but I found a way to never run out of battery hehe. Nice level design, I would have added kind of echoes to guide the player.
Viewing post in The Delve (V.3) jam comments
You are welcome :) Yes I found some of the markers, but you did a great job with the maze though.
I saw your monster design progress on the discord. It was already scary without texture, it got even scarier in-game haha. the AI works well I guess because we don’t even have time to look at the monster because you have to ruuuun 😅 Then I got trapped in a wrong tunnel branch then the death sequence is very cool, I almost jumped from my chair!