The absorption mechanic is cool! I love the attention to detail - the lights start dimming when you suck energy from them. It's interesting that health/stamina/ammo are all put into one stat, it makes it kind of a game about planning out and trying to be efficient with resources. The controls were kind of finnicky (it's kind of awkward to have to hold down Q will walking around with WASD) but the bullet hell aspect of this is fun - though I kind of wish there were obstacles and things like that to hide around which I would have appreciated for the last level which was just overwhelming and a bit frustrating to me.