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Hey, just played your game! I really liked the UI you built around 'linking' the generator to boosters, rather than just hitting a switch or something like that. It really clearly communicated that you could only have one booster on at a time, as well as felt good to do.

We went through so many iterations of the 'No' indicator at the bottom of our dialogue boxes (it's supposed to double as a timer), it's nice to see the focus you put on having good UI.