Thanks! I get pretty consistent feedback, and I'll definitely work on sound more in the next game.
As for the gameplay. I initially wanted more out of this- more complex navigation, some difficult terrain, landings that take more effort than pressing 'e' :) However, life happened, and I decided to polish stuff that I already had (time the dialogues, improve animation and camera movement in the last sequence, really go hard with light effects during escape) instead of adding more.