Um... there's another problem. Somehow loading.png cannot be loaded.
I cannot send a screenshot so I'll paste the whole Terminal texts in here:
INFO: Initializing raylib 4.2 INFO: Supported raylib modules: INFO: > rcore:..... loaded (mandatory) INFO: > rlgl:...... loaded (mandatory) INFO: > rshapes:... loaded (optional) INFO: > rtextures:. loaded (optional) INFO: > rtext:..... loaded (optional) INFO: > rmodels:... loaded (optional) INFO: > raudio:.... loaded (optional) INFO: DISPLAY: Device initialized successfully INFO: > Display size: 1440 x 900 INFO: > Screen size: 1280 x 720 INFO: > Render size: 1280 x 720 INFO: > Viewport offsets: 0, 0 INFO: GL: Supported extensions count: 47 INFO: GL: OpenGL device information: INFO: > Vendor: NVIDIA Corporation INFO: > Renderer: NVIDIA GeForce GT 650M OpenGL Engine INFO: > Version: 4.1 NVIDIA-16.0.12 355.11.11.10.10.143 INFO: > GLSL: 4.10 INFO: TEXTURE: [ID 1] Texture loaded successfully (1x1 | R8G8B8A8 | 1 mipmaps) INFO: TEXTURE: [ID 1] Default texture loaded successfully INFO: SHADER: [ID 1] Vertex shader compiled successfully INFO: SHADER: [ID 2] Fragment shader compiled successfully INFO: SHADER: [ID 3] Program shader loaded successfully INFO: SHADER: [ID 3] Default shader loaded successfully INFO: RLGL: Render batch vertex buffers loaded successfully in RAM (CPU) INFO: RLGL: Render batch vertex buffers loaded successfully in VRAM (GPU) INFO: RLGL: Default OpenGL state initialized successfully INFO: TEXTURE: [ID 2] Texture loaded successfully (128x128 | GRAY_ALPHA | 1 mipmaps) INFO: FONT: Default font loaded successfully (224 glyphs) INFO: TIMER: Target time per frame: 4.167 milliseconds INFO: TEXTURE: [ID 3] Texture loaded successfully (2560x1440 | R8G8B8A8 | 1 mipmaps) INFO: TEXTURE: [ID 1] Depth renderbuffer loaded successfully (32 bits) INFO: FBO: [ID 1] Framebuffer object created successfully INFO: TEXTURE: [ID 4] Texture loaded successfully (1024x1024 | R8G8B8A8 | 1 mipmaps) WARNING: FILEIO: [res/loading.png] Failed to open file libc++abi: terminating due to uncaught exception of type raylib::RaylibException: Failed to load Texture from file: res/loading.png Abort trap: 6 logout