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I am going to hold a poll on whether or not to do this. Lots of people have told me they don't mind the level layouts being based on driving on the left. But there of course must be people like yourself who do mind.

The only reason I'm hesitant to make left-hand-drive and right-hand-drive variants of every level is that it would result in two separate leaderboards for each level. I can imagine it would be quite annoying opening up a learderboard to see what score your friend got on a level only to see they have a score for a different level.

Deleted 356 days ago

Yeah that's what I meant :P but I still think it's not ideal. Say I play squareaboutLEFT and i pop open the leaderboard and see my mate Hans only has a score for squareaboutRIGHT.

Or an American is playing the game and all of a sudden gets the urge to see how he measures up to RCE's scores, only to realise RCE's scores won't be comparable to their own American scores.

(In case it isn't obvious, it's near impossible to get left-hand and right-hand level variants to behave the same way and give the same scores)

It's not possible to add a preference that just mirrors the display left-to-right on the UI layer without actually modifying the representation on the application layer?