lmao yeah, the programmer had to leave for the last couple of days of the jam so I did a pretty bad job at implementing the game over screen myself. What was supposed to happen is when you reach the end of the level, there is a visible collider that you touch and that triggers the game over screen. The thing is, I forgot to specify which colliders should be allowed to interact with that one, so instead of just the player model colliders being valid, ANY colliders can trigger the endgame - including the railgun and rocket launcher projectiles. So what happened is you probably shot the endgame collider by accident hahah