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I liked the ambience, the sound effects created a nice tension. I ended up not being able to complete the game because I didn't find any items and the ghosts are very fast, so I gave up after the third game over.

One idea is to make the light directional, which you guide using the mouse, and make the ghosts be seen in the dark with only their eyes in red or white, and then if the light hits them they start hunting you.

Anyway, it has potential. Good job

(1 edit)

Hey, thanks for the feedback, I agree, the ghost speed should be tweaked, there isn't a lot of time to react at the minute. 

The light was originally directional, it would point up, down, left and right and you could scan an area of 90° in front of you.

The idea was the light would stop them, and if you concentrated the beam it would stun them. 

 Unfortunately, I was having some issues with the players rotation relevant to the torch rotation. I really want to go back to the original concept but I'll have to get around that little hiccup.