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i have done some research for the problem with skills and it seem that you could get more than 2000 but only if you manually change the json file that contain the table with the skill i don't really know how it work i just wanted to help so for more information here the link of the forum where i find the information

https://forums.rpgmakerweb.com/index.php?threads/increasing-database-limits-pote...

if it don't work i not sure if each level of a skill is a seperate skill in the database if yes maybe just reduce the level max to some skill to 20 or 15 so it save some place but i don't know how it really work sorry to not be able to help more

(1 edit)

Thanks a lot for the help. I did some reseach as well, tinkering with the json file is most likley agains the terms of service so i decided not to try around with that.

Nope if that would the case i would have cut the level system and would been good to go. Still I appreciate the help!

The solution i came up with is reorganizing the entire skill base and optimizing it a lot better and tight. I didnt do that before since i had no idea that limit existed or else i had planned with that in mind.

I already started testing around and it seems like it will fit, it is just a lot of work, since i need to manually fix each skill position and then play through the entire game again to see if everything works like it should.

I also needed to give each enemy less support skills to make more space but i at least can say that everything should fit once I am done, including space for all future tf forms and party members^^

Its just a very boring and long work but its not the end of the game luckely!