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Entertaining game. My only complaint is that the enemy was moving too erratically, making it impossible to avoid. Unlike what others have said, I didn't mind not knowing what items were interactable because it meant that I had to explore the environment more. It took me about half an hour to escape which is not too bad.

(+1)

Thanks for playing and commenting. Yeah, Enemy AI is something I really want to improve. Given more time I would have more states for him to transition and make it less erratic.