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(+1)

I would say impressions are as follows:
- You have to play a lot of tetris to be able to afford the main selling point of the game, which is idle with AI. I was wondering if the first AI could cost less then the other grids
- The penalty for filling up the grid can be pretty rought especially when you start with no holding, no grid, no seeing the next piece or prieview of your next piece.
- "Speed upgrade" could be renamed to "Increase speed Upgrade" to let people know the game gets faster, not slower
- For some reason, the game makes me start at level 2 speed. maybe you could start at level 1 or even level 0 speed?
- Not being able to spin a piece when it is touching the border is a little rough
- Music and sound effects can't be changed seperatly, or even be lowered rather then muted


Game has a good potential though, I hope we will see more options or upgrades!

> For some reason, the game makes me start at level 2 speed. maybe you could start at level 1 or even level 0 speed?

The button is more like "Buy level 2 speed;" it's implicit that you're at level 1. I don't know how much this actually matters.

> Not being able to spin a piece when it is touching the border is a little rough

In the in-dev version, doing achievements allows you to progressively unlock piece kickback!


Your other thoughts are interesting too, though I have no comment for them, thanks for sharing!

Maybe I'll start developing this game more seriously again some time. I have some other cool projects in the works, though!