Let's start at an end- amazing submission!
Everyone uses synty assets nowadays, but you really gave them a new life with amazing use of the lighting! Level design was also clear- I always knew where to go (again- lighting) and prop usage was used perfectly to create a spooky atmosphere. The baddie (your boss?) was a great way to build up tension, although I think he was a bit too hard to loose once he noticed you. It would be nice to have some way of diverting his attention (like thrown rocks in Far Cry series). That's a nitpick, and it didn't take from my enjoyment of the game, because the game state got saved, even if I got caught. Baddie's animations were on point, although it wasn't clear for me, if his field of view was linked to his head movement.
The audio was great- not too intense, but just enough to add to the atmosphere, and give the player feedback.
As I just handed in my resignation letter, the theme of burning out at work resonated with me.
Over all- again, really amazing submission. I'd like to see a bigger project from this team :)