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(2 edits)

This reminds me a lot of The Witness: The puzzles and the feeling that I think I understand the puzzle, but later notice I have no idea what the rules really are. The atmosphere is cool and the icons look great. Could use some more sound effects though. This was a great experience, well done!

(+1)

Thank you so much for checking it out! The Witness was definitely a big inspiration - I wanted to make a puzzle game where you have to figure out the rules of the puzzles and your knowledge set builds over time. Unfortunately I did have to rush a lot of the puzzle design at the very end of the jam, because it took me so long just to build it all in a working state. I wish I had had a few more days (or weeks) to really tighten the design and make some of those later puzzles a little more intuitive.

And I totally agree with you about the sound effects! Next time I’d like to work with someone for the audio as its the one aspect I am pretty clueless on and had to rely on 3rd party assets.