This is a really innovative game mechanic and interesting interpretation of the theme. Navigating works surprisingly well when you get used to it.
Just not sure if i would have immediately understood what to do without seeing the trailer before, maybe a little hint or so would be helpful?
It's a pretty clever level design, hints were helpful at some points. I hope you make a few more levels in future, think that has lots of potential. Just George got me first time, because i wasn't sure if he is good or evil :P
I think for the sound design it was also a good decision to focus only on the stick beats during the levels. That transports the mood even a bit better and supports the game-mechanic.
Congrats to a great entry :-)