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(+2)

The flashlight mechanic is executed really well and the character animations are fantastic. The game fits perfecly on the theme of the jam. I had lots of fun, but got a bit frustrated with the flashlight. I got lost multiple times without batteries and the flashlight key made it uncomfortable to move while toggling the light. I suggest making the flashlight recharge slowly when not in use or make it flicker even more infrequently when out of power. The mouse already controls the flashlights direction so why not toggle flashlight using right click? The ending was a very nice touch though. Amazing job overall!

(+2)

I'm sorry you felt a bit frustrated. I was using WASD primarily for moving around and F is right nearby. None of the other playtesters brought up the button press so it never came to mind. I should have added more batteries scattered throughout. It's a challenge to balance when I'm testing and burning through the space so fast. Thanks for your input, I'll implement a few things next time I work on the project. :D