Was a little confused at the start - wasn't aware of the flashlight until I read Beard's comment. Once I got the flashlight, it made more sense... A good spooky atmosphere to it and the menacing ghosts add a nice constant threat to it.
I would suggest that the flashlight power was made longer, I see it's part of the game - however it became more frustrating than a challenging mechanic. I was on the Quest and the hand positions were off - I'm guessing you used Auto-hand (I had the same issue too!), they were facing downwards so aiming the torch felt a little odd.
In any case, nice feel and look to the game - spooky atmosphere!