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(7 edits) (+2)

Definitely. If people like this prototype of the game enough, we will return with an even more polished version in the future. Maybe for a couple bucks on Steam.

The dream then would be to have more explicit unlocking difficulty levels, and a graphic design style that signposts deadly obstacles more clearly.

But even in this version, if you play it enough to learn all the different “chunks”, you can get quite good and go very far. My best score is in the 300s!

Thanks for playing & providing feedback! ❤️

(+1)

Yep, I really like the fundamental elements and would love to see your future works taking these even further. Lots of luck for your path as developers.