Some updates on the game’s development (Copy pasted from the video’s description):
- I made the title screen show up upon booting the game. Therefore it no longer sends you straight into the test room.
- Upon starting the game, Mimosa starts out as a helpless egg. You need to make him jump at least three times with W/Up Arrow to let him hatch. Aside from that, he cannot move while in this state. The animation is very janky, but I’ll get it polished eventually.
- Text boxes have been added. I’m still following Shaun Spaulding’s tutorial on how to make them work properly.
- The sfx no longer sound obnoxious (Took that advice from two people on another server hehe)
- Finally, I have replaced the sketch placeholder BG with one that I’ve drawn with procreate. Therefore, it looks more like a GBA/DS Kirby background.
That wraps up everything. I will make a devlog post outside this forum soon.