Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

This game is super cool so far! I do have a few suggestions for the game however (My furthest dungeon run so far was until the secret room):

1. Miss chance: You should reduce the miss chance when facing enemies, and if that means the game starts lacking in difficulty, increase the amount/strength of enemies you face. I personally find it a lot more annoying if I loose from 2/3 of my characters missing their attacks than if the enemy/enemies get hit but don't die to the attacks, and it means that I don't randomly get statused by weaker enemies on my trek through the dungeon.

2. Descriptions. Please add descriptions for spells and status conditions if possible.

Other than those two things, this game is really neat and fun to play! I love the art style and managing mp makes the game much more interesting. I'm using a Warrior, Cleric, and Wizard, and having a blast!

Glad you liked it! I'll keep that feedback in mind if I come back to updating this game for GB Studio 3.0!

I could make the rolls more transparent, too.