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Oh, I like this game!

First off, it has the words "Space" and "Journey" in the title. Always wanted to be a cosmonaut or a colnist in some far-off galaxy.

Then there's all the upgrading. I have no idea why, but fixing sparky bits and upgrading stuff in the Engineering console really butters my scones.

Finally, T'Ris. I can't say that name without growling.

Funny thing, she vaguely reminds me of someone...never mind.

I like every aspect of this game, and all the minigame bits I keep finding (crates in the Engineering section, the space battles - which are surprisingly well-worked, given that it's Renpy rather than, ooh, say, Unreal 5- the daily orders)


Best advice, DON'T RUSH! There's a lot going on, so it pays to make sure you have things sorted in your head. There are a few nice puzzles, hard but not ridiculous, which are very pleasing to solve.

Anyway, I need to debrief my First Officer. Again.

I am glad you enjoyed the game so far.
I tried to make a game with some undercurrents of sex and not vice versa.

Som e critcize there is too much "game" in the game but for those there is a great game called xvideos.com which has lots of sex scenes and no grinding ;)

I had a think about this.

The fact that there is so much else to do makes the sex more relevant. You are, after all, invested emotionally with your crew, because of the time you spend with them... in the real world. There is another game, almost too difficult to get one's head around, called Masters of Raana. The creator has a similar approach - and you really have to pay attention, think before clicking, before you get to the goodies. Then you have to work even harder to manage all the components to keep the goodies coming!. 

I'm older than many gamers (64, thanks for asking!) and grew up reading hard books, playing chess and tabletop wargaming. I find too many games refuse to let us access our frontal lobes!