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I'm impressed by the amount of features this game has... also destroyables objects! Intentory and graphics. Feedbacks: Make the tables static objects, doesnt make sense that they fly when you collide and one time my character mesh fell down and the  camera got glitched bad. Also you should improve performances (maybe some tick event in the code ore some high poly mesh stuck up PC memory). Last advice I think is great to implement stuff but sometimes nailing one game mechanic by making it meaningful, in my opinion, is better than implementing 5 which are less impactful. Great game overall!

Thank you very much for the feedback, we really needed it! We'll look into the bugs asap, as for the tick event or high poly mesh, nice catch!
As for the feature implementation, that makes sense, we'll concentrate mostly on what makes the gameplay loop fun and enjoyable for the players!