Love the Theme, something very rare indeed to find, the general aesthetic of the game and the story driven action pushes everything forward.
Feedback wise I would say, be careful about the enemy collisions because right now they are a little to big in my opinion right now, sometimes the buttons don't trigger the events and I couldn't interact with them properly, so I had to go back and forth to make them work. Also, for the map design, instead of making multiple small rooms, try to make big rooms with central or multiple obstacles so that the player can rotate around them and help the player avoid them
All around this is a very good idea, well done!