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(+1)

So, I wish there was more going on in this game,  it was kind of dull without a 'challenge'.  But what I'll give you some points on is the way the game looks is very nice, and different from other RM titles in the jam which is a major downside for me in a lot of these games.

I also didn't realize that I wasn't just being nice to the villagers, so the ran out of time ending completely surprised me. Maybe I wasn't paying enough attention lol.  You get some points for that as well.  The theme is there, but it isn't front and center, so I don't know how I feel about it from that angle. Still, it's a solid enough game as far as how it is put together.

(+1)

Thanks for playing! I agree that there wasn't much to do in the game, unfortunately time really got away from me so a lot of the ideas I wanted to add just didn't make it in.

There are clues that giving the villagers produce isn't a good idea, but after watching Hawk play I realized that a lot of players weren't picking up on them so I'll need to rework them to make them a bit clearer. :) I wanted to approach the theme in a different way so the demons weren't the main source of horror, but I get how that doesn't help the theme really stand out especially in this rushed version.