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Finally got to it. I think the concept is very interesting! It's easy to learn but takes some time to find the good angle. I was lucky with the tutorial because the centipede collided in just the right angle and stuck to the tower until it got destroyed, but I realized during the real game that it's better if you give a good curved path around the tower using the green stuff.  The only "negative" thing is that the centipede is too slow(?), but to be honest I'm not sure if more speed would work well or not. Maybe it could even get frustrating if it passes the towers by too fast, so I dunno - maybe you got the speed right actually.

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Thanks for your time! Actually you can press Shift (or the right trigger on the first gamepad) to speed up everything (it changes the timescale), I just forgot to mention that anywhere in-game or on the page. I initially put it in to speed up playtesting but then decided to leave it in because as you said sometime the centipede feels too to slow.

(+1)

Then scratch what I said! :D I think it's a great design choice that you left that feature in. Like RTS games.