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I planned on doing a tutorial page at the start of the game that explained the basics, but I still had too many bugs on the deadline so I had to leave them to be figured out.

When i first finished a playable verion of the game I realized it was just not fun, and part of that is that it could be easily played around just clicking on a random card in the top. Thats when i came up with the mummy effect (if you didnt realize, right click on a card shows its effect) which forces the player to play around its effect. I originally made a list of around twelve card ideas but then i realized most of them didnt provide too much gameplay.

Ah, I didn’t even realize the effects. That makes sense why some of the candy pieces were getting munched up!

If you decide to continue work on this (which I think is worth it!), adding a little dialog pop up explaining the pieces the first time you see them or instructions would be great!

I'll may try to give it a few updates after the voting (maybe up to lv.20) so a main menu  and a tutorial are definitively a must. For now i added some description in the games page, hope that makes it clear for others.