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(7 edits) (+1)

potential spoilers ahead,

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I honestly really love games that are "not what it seems", Nox and the candyland in general feels bizarre and out of place, and the uh.. face Nox made at one point threw me off aha

Nox gives me Monika from ddlc vibes with how he broke the fourth wall and talked to me directly, and it's interesting that my stomachache conveniently goes away as soon as he went to find something to help with it.. Some lore, perhaps?

In general, i liked the game's weirdness and horror, and how you used persistent data so the game remembers the bad ending and doesnt let you play anymore, even after reinstalling it. (I think that's how you did it, im still learning so-)

I hope Nox will forgive me for saying i didnt love him back..

(+1)

Thank you! It's funny you say that, I was a little bit reminded of Monika when I was making Nox! Hahah!

I did indeed use persistent data! Although... I didn't know it was possible to remember data even after reinstallation!

Maybe the bad ending is a little more bad than I anticipated it being...!