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Disliked:
There was no clear visual indication that you had to wait for the sprint bar to fully recharge before you could sprint again, it made me feel a little cheated when I died to the monster when I felt like I could sprint more. The respawn points are inconsistent at times as well, sometimes when I died I would respawn at the village/cave entry, other times I would be booted back to the start. The monster also didn't look that scary, if you took away the audio, then it would look a little goofy, one of the strengths of retro graphics is you can be a lot more creative without having to rely on realism, so play into that!

Liked:
The atmosphere was a stand-out for me. The use of sounds was top-notch, I was a particular fan of how the heart-beat got louder and more distorted the closer the monsters got. Limited visibility is also a plus in games like these, I got super lost and kept going in circles around that cave. Claustrophobia was real! I also liked how you rewarded exploration around the village with a map of the cave, it's a nice little touch. The retro PS1 graphics are also great for horror games.

Overall:
A little rough around the edges, but overall a solid horror game. I'm not sure how well it fits into this Jam's theme (Graveyard Secrets) but the cave was like a grave for those soliders, so I'll let it slide!