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Good day, I had the opportunity to try your game, and I'd like to offer my feedback:


1- It would be beneficial if the monsters could actively pursue the player as they navigate the corridors. This would add an extra layer of challenge to the game, preventing the monsters from becoming obsolete after multiple attempts. Consider implementing a life counter or gradually darkening the screen as the player takes damage, ultimately leading to their demise.

2- The 30-second time limit provided to the player appears insufficient for completing the game.

3- The monster roars should be replaced with more organic and less robotic-sounding audio.

4- When the player picks up the red card used to open the door, it should vanish from the desk.

5- I suggest improving the sound of the footsteps as they currently sound somewhat hollow, and each step produces a different sound.


Warm Regards

Thank you for taking the time to try out our game and for providing your valuable feedback. We truly appreciate your insights, as they help us refine the gaming experience for our players.

We apologize for the confusion regarding the 30-second time limit; it was indeed a mistake on our part, and we have rectified it to provide a more immersive and enjoyable gameplay experience with a 3-minute timeframe.

Moreover, we have taken your suggestion into account and have replaced the monster roars with more organic and less robotic-sounding audio. We are continuously working on improving the behavior of the enemies and enhancing the sound of the character's footsteps to create a more natural and engaging atmosphere for our players.

Your feedback is incredibly valuable to us, and we are committed to implementing changes that will enhance the overall gaming experience. We hope you will enjoy the improved version of our game and look forward to any further suggestions you might have in the future.

Thank you again for your support and valuable input.

Best regards,

Belsanto / Horror Bunker Escape