Took a break from development and focused on the new player experience. I changed some potentially confusing labels and polished some visuals.
I’m really not sure if I should keep making web builds for the game. Obviously, browser games have less resources and can’t perform as well as native executables. The audio quality is worse and there’s input lag, to name two obvious issues. I’ve also had reports of the browser build lagging (which should make people download, but the stats show they don’t :&).
Despite the bolded disclaimer to download, the game has 10x browser plays compared to downloads, and many hits are from play-in-browser searches (so people wouldn’t even have found my game if I didn’t have a web build). I don’t know if I should let more people play a worse version of the game (which they do enjoy however judging by the reviews) or force them to download and get the best of what I made (but then some people won’t discover/play my game at all). Won’t get rid of the web build for now but if people stop enjoying it I’ll rethink if it really needs to be there.