Parry mechanics are one of those things that seems good in theory but when I play them I don't tend to enjoy them that much. mostly because I fail at them a lot I imagine.
anyway age of brass is good as always. I last played it when the first prototype was up, and the explanation of parrying is much better now.
bullet form is a cool mechanic too, in general there's a lot of very nice movement tech in this game, gives you a lot of options in how to deal with things.
presentation is stellar, of course.