The aerosnail thing made me really laugh, but unfortunately the difficulty boot was a bit steep and I found it frustrating a lot sooner than I would've preferred.
I find myself saying this a lot this jam, but this would be a good mobile game with some polish, and you could impart more of a feeling of speed by parallaxing the background so that it moves to the left faster than the foreground does. Would be interesting to see what you do with it. :)