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Thank you so much. Yeah so many issues with the camera. Had mouse look camera till like the last couple of days in development. Probably should have made the platforming a bit more forgiving considering how bad the camera ending up being. 

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I didn't necessarily mind the camera itself, it was cool when it worked with the level design. Jumping around the outer hub area at the beginning reminded me of the second level in Shadow of the Empire

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Actually it turns out I was pressing the wrong L button to re-center - it's much more manageable using the camera re-center correctly