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(+1)

Awesome graphics and sound. The Tim Burton homages were spot on. I loved the crooked crypt entrance, the twisted trees, fences, etc. Same for the chilling sounds of howling and creaking gates and all that.

My main issue with the game was its performance. I had to play it in short bursts because my laptop kept getting unbearably hot (and this was on low settings). I blame Unreal Engine for this more than the game itself, as I’ve had the same experience with other Unreal games. I tried making the window really small so that my GPU would have less pixels to render, but this didn’t help.

Though the beginning of the game was a little disorienting, once I got to the church area I quickly got a pretty good sense of where everything was. The landmarks visible from afar (the church, the windmill, the stacked cube houses) really helped with navigation and backtracking.

I was never able to go into the church. I kept getting chased by a zombie and/or a werewolf and wasn’t able to lose them. I’ll update my comment if I make it past them.

(+1)

If you do decide to play again, the enemies can't follow you into the crypts. And i found sometimes you could lose the skeletons around the trees and crypts. Werewolves are really fast, if one spots you, run into a crypt is realpy your only choice. Thanks for the feedback!