I'll start off by saying, you got me! What a wonderful jump scare!
What I liked:
- Use of the theme was great and the game was dark without just being pitch black.
- The chungus flashlight was fun and the battery swapping mechanic was interesting.
- Cool foundational mechanic to have the different light modes to reveal hidden messages/items.
- You jump scare was done perfectly!
Some Notes:
- It would have been nice to have continuous turning or snap turning available.
- I wouldn't have minded some more background noises to set the mood more.
- I thought that the core of the game was just looking around and couldn't find many things to unveil when using the trigger button. I almost gave up, but eventually the message on the ground showed up and I got a great jump scare! I just needed more initial feedback to know that the game had progression occurring.
I think you have a great foundation here! It would be great to see more incorporated with the core mechanics.
Thanks for a great submission!