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I'll start off by saying, you got me! What a wonderful jump scare!

What I liked:

  • Use of the theme was great and the game was dark without just being pitch black.
  • The chungus flashlight was fun and the battery swapping mechanic was interesting. 
  • Cool foundational mechanic to have the different light modes to reveal hidden messages/items.
  • You jump scare was done perfectly!

Some Notes:

  • It would have been nice to have continuous turning or snap turning available.
  • I wouldn't have minded some more background noises to set the mood more.
  • I thought that the core of the game was just looking around and couldn't find many things to unveil when using the trigger button. I almost gave up, but eventually the message on the ground showed up and I got a great jump scare! I just needed more initial feedback to know that the game had progression occurring.

I think you have a great foundation here! It would be great to see more incorporated with the core mechanics.

Thanks for a great submission!