Hello!
Gave the demo a shot. Didn’t have a ton of time to play unfortunately but I felt I got a rough idea of what the game could offer had I kept playing further and continued to build out a better deck, gain relics etc.
I think right now I like the idea of the game but I feel the two genres don’t really play off each other much yet. Id love to see more things like swinging your weapon and starting a fight with an enemy allows your first card to be played off your deck before the battle starts. Perhaps there could be cards that are added to your deck that help you double jump or do cool things on the platforming portion of the game but just clutter up your deck in the deckbuilding portion of the game. As you mentioned it's really early on so you might have some ideas like that in the roadmap but …yeah I love what you have here to start I just think it needs just a little bit more cohesion before it becomes something truly addictive.
Some small types/confusion I ran into:
*The first tutorial screenshot says: "Combat Explaination" ( thinking you wanted: Explanation)
*Some sentences have a period at the end, some don’t - I feel this is a typo of sorts and would recommend either sticking with all instructions having a period or none of them.
* “Turn order is decided base on speed” is grammatically odd - would say “based on your speed” or “based on your speed stat”
* Boot’s dagger - technically I believe inanimate objects cannot be possessive so you’d just say Boots Dagger unless your boot is alive which is really sorta cool thematically and I hope you draw eyes on it.
* After Image card says Increase Blocking Value by 2 but mouse over mentions dexterity - should this card say dexterity instead of blocking value?
* Speed stat is a bit oddly written - speed up for example says increase speed by 2 but the mouse over says it increases base speed by 5 so an increase of speed of 2 is 10 base speed increase? Just feel like it might confuse new players
Hope some of my rambling helps, cant wait to see where you head with it!