Found a lot of typos and grammar problems in the startup sequence- definitely recommend spellcheck.
I pressed ESC to pause and it closed the game lol.
After moving the character in the first room, when selecting "wait", the UI gives you the options "Config" and "Objective". Seeing this every single turn seems exhaustive and just results in a lot of unnecessary extra clicking.
It is strange that we are told to bring a 'collectable sword' but then in the next fight we are equipped with a 'short axe'.
The transitions between the topdown view and the side view for an ongoing fight are extremely weird.
Enemies seem to be able to walk out of the terrain sometimes, too.
Overall I didn't get very far in this demo. The turn-based movement feels extremely clunky. This one isn't for me.