Thanks for feedback and gameplay recording.
>One issue I had was, that when descending the water appeared so fast, I'd end up diving and dying. Some "Warning: Pull up" indicator would be nice.
Yeah this is a big problem. I think I'll add some sort of indicator, because I tried to wrangle camera to remedy this, but the effect was bad.
>wished for a shock-combo by shooting projectiles with the laser
This is could be cool, I'll see how that could work.