I still suck at the bullet mechanic.
- the pipes leading the way in the tutorial are nice
- Still would love to have more horizontal space to get the hang of it. Right now I'm basically learning how to play the wrong way by being thrown right into the action, so I'll resort to what works.
- new enemies are nice
- platforms are now easier to see
- Was struggling with the rope mechanic, having to press W/up to attach. Gave me some cramps.
- I'm still spamming space when jumping
- no idea how to properly fight the first boss without having the bullet mechanic down
- on the final boss, I had sometimes trouble seeing the projectiles, they need more contrast against bright backgrounds
- Can you only ever activate 1 of the upgrades? Or are they all active once unlocked?
I think it's still too tight and cluttered for beginners. With unorthodox mechanics I think it's extra important to give the players space to get used to it. Makes me think of how Portal did it step by step over several levels before you can use both portals.
No commentary video.