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Hiro's art is a blessing. I'd probably add lil anime girls popping out of the tank hatches and inside the jeeps, have em run away then the vehicle is damaged. Pathfinding is pretty good, especially avoidance of slower terrain, though I do wonder how dynamic the gameplay will be when the vehicles don't overlap.
Being smoked by a cannon from across the map is scary. Brutal stuff. Love the camera controls, very intuitive, though my "get close and personal" autism makes me wish for some "follow the tank" option or manual aim.

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Hey thanks for the feedback. I'd love to implement your suggestions, they're good ideas but I'll have to focus on issues with the core mechanics first.

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